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error 404 tilt | revDocs | RunRev
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Product Edition
Version
tilt
Basics
Expander triangle
Type
Property
Syntax
set the tilt of player to degrees
Introduced
1.0
Environment
Desktop, Web and Server
Platform Support
MacOS,Mac OS X,Windows
Security
None required
Summary
Specifies the current vertical view angle of a QuickTime VR movie.
Examples

set the tilt of player "Arctic" to -30
put (the tilt of me) / 2 into halfwayPoint

Additional Comments
Expander triangle

Use the tilt property to find out where the user is in a QuickTime VR movie.

Value:

The tilt is a number between -90 and 90.

Comments:

The user can move the view of a QuickTime VR movie using the navigational controls in the player; a handler can change the view by setting the player's pan and tilt properties.

The tilt specifies the amount of rotation in the vertical plane, in degrees. (Think of a person standing in the middle of a scene and tilting his or her head up and down. The point where the person is standing is the currentNode, and the amount the person's head is tilted is the tilt.)

A tilt of zero corresponds to the default view of the scene, with the viewer looking straight ahead. As the viewer's head tilts up, the tilt increases: when the tilt is 90, the viewer is looking straight up. As the viewer's head tilts down, the tilt decreases: when the tilt is -90, the viewer is looking straight down.

The tilt is limited by the player's constraints property. If you specify a tilt greater than the range permitted by the constraints, the tilt is set to the highest permitted value. If you specify a tilt less than the range permitted by the constraints, the tilt is set to the lowest permitted value.

If the player does not contain a QuickTime VR movie, its tilt property is zero.

User Comments
Expander triangle